3D Environments Require 3D Visualisations:
The Limitations of 2D Sketch Maps in Capturing Spatial Knowledge

2D sketch maps systematically drop vertical information that people can draw when given a 3D medium.

Krukar, J., Aly, A., Baecker, L., Heming, L. M., Zhao, J., & Schwering, A. (2026) · International Journal of Geographical Information Science, 1–33 · doi.org/10.1080/13658816.2026.2684650

All code, raw data, and analysis scripts live in the GitHub repository: github.com/kubakrukar/3dsmpaper. The archived version with a citable DOI is on Zenodo.

1Problem

We assess 3D spatial knowledge with a 2D medium. Pen-and-paper sketch maps of vertically-complex environments make it difficult to draw and assess vertical understanding.

A 2D pen-and-paper sketch map from our dataset, showing the difficulty of representing vertical structure on flat paper.

A 2D pen-and-paper sketch map from our dataset (Exp 1, participant id24). The vertically layered building has to be flattened onto the page, so up–down relations are hard to draw and hard to assess.

2Method

Two VR experiments. Each participant produced a 2D pen-and-paper and a 3D Gravity Sketch map of the same environment.

Experiment 1 environment: a three-storey building with the middle floor rotated 90 degrees, viewed in cutaway.

Exp 1 · Vertically layered building

n
27
Levels
3 (middle rotated 90°)
Landmarks
6 (3 in, 3 out)
Locomotion
Joystick (free)
Experiment 2 environment: an urban scene of six buildings with landmarks placed at three different heights.

Exp 2 · Vertically volumetric urban scene

n
37
Buildings
6
Landmark heights
3 levels
Locomotion
Drone fly-through

Each sketch was coded for occurrence and correctness of qualitative spatial relations along X, Y, Z axes separately. Bayesian Bernoulli mixed-effects models with random effects for participant and relation.

3Results

2D sketch maps act as a bottleneck: people store vertical spatial knowledge that the 2D medium hides but a 3D medium reveals.

H1 · supported
When drawing on paper, people show a bias toward the horizontal plane: they leave out vertical (up–down) relations far more often than horizontal ones.
Exp 1 · building
2.0× lower odds
OR 0.49, 95% CI [0.22, 1.10] · posterior 93%, moderate.
Exp 2 · urban
35× lower odds
OR 0.03, 95% CI [0.02, 0.05] · posterior ~100%, strong.
H2 · not supported
When a vertical relation is drawn in both formats, the 3D sketch is no more accurate than the 2D one. 3D doesn't make relations more correct — just more likely to appear.
Exp 1 · building
no difference
log-OR −0.32, 95% CI [−1.17, 0.52] · ~3× more likely under null.
Exp 2 · urban
no difference
log-OR −0.31, 95% CI [−0.76, 0.12] · ~7× more likely under null.
H3 · supported
When a relation is missing from someone's 2D sketch but appears on their 3D sketch, it's mostly correct — the spatial knowledge was there; the 2D medium was hiding it.
Exp 1 · building
91% correct
OR vs chance 10.5, 95% CI [6.5, 17.5] · posterior ~100%.
Exp 2 · urban
67% correct
OR vs chance 1.88, 95% CI [1.47, 2.41] · posterior ~100%.

4Sketch maps

Every participant’s 2D and 3D sketch, side by side. Click a card.